Progress Update – Level Design & Mechanic Integration


For this update, we have added some more important elements for the level design that are crucial to create the aesthetics we are looking for. Some models are also added to replace previous placeholders.

The most noticable change in the level design are the books, these are done using custom made editor scripts in Unity. So instead of organizing and placing the books manually by hand, they are mostly generated randomly following an predetermined algorithm using scripts. Each book also contains a script to randomize their textures in runtime to create a more vibrant environment for the game.

Some systems are also integrated into the main scene to prepare for a playable demo. These include some puzzles and the dialogue system.


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